Publisher | Hippo |
---|---|
File size | 13.31kB |
Number of files | 6 |
Latest version | 1 |
Latest release date | 2023-12-15 08:52:13 |
First release date | 2023-08-23 09:14:13 |
Supported Unity versions | 2018.4.2 or higher |
Unity doesn't provide support for deep linking on Windows (Standalone). But this doesn't mean this is not possible! We can make it work with a bit of alien technologies and black magic.
How does it work? At first, we need to register an URL Protocol in Registry. Then our app can be opened with a deep link, but we can't pass parameters to it. This asset provides your app with a deep linking agent that activates (focuses) your app if it's running, or runs it if it's not running. The agent is invisible for users and provides seamless experience like they usually work with deep links.
Features
● Works both in Windows builds (exe) and inside Unity Editor
● Provides the [deepLinkActivated] event (similar to Application.deepLinkActivated)
● Can activate the app if it's running
● Can run the app if it's not running
Support
● Discord - questions, live chat with developers
How does it work? At first, we need to register an URL Protocol in Registry. Then our app can be opened with a deep link, but we can't pass parameters to it. This asset provides your app with a deep linking agent that activates (focuses) your app if it's running, or runs it if it's not running. The agent is invisible for users and provides seamless experience like they usually work with deep links.
Features
● Works both in Windows builds (exe) and inside Unity Editor
● Provides the [deepLinkActivated] event (similar to Application.deepLinkActivated)
● Can activate the app if it's running
● Can run the app if it's not running
Support
● Discord - questions, live chat with developers