Publisher | Giant Grey |
---|---|
File size | 1.25MB |
Number of files | 409 |
Latest version | 1.3.1 |
Latest release date | 2024-05-21 02:17:14 |
First release date | 2023-04-28 07:56:15 |
Supported Unity versions | 2018.4.2 or higher |
Databrain is a powerful tool for managing object-based game data. It allows you to create custom data objects, import data from CSV or Google sheets, and to utilize the Unity UIToolkit or field attributes to build visually appealing inspectors for your data. It also allows you to categorize data using namespaces or derived classes.
You can also expand Databrain with our available add-ons to truly make it the Swiss Army knife of your data management needs.
-> Website
-> Discord
{ BETA }
During the beta stage, the package is approximately -30% off its final price.
⭐️ Professional editor
The editor is designed for professional use and offers a scriptable object workflow, allowing for easy assignment and access in both the Unity inspector and scripts. Additionally, a range of customizable field attributes allows you to fine-tune data displays to your liking and even create your own custom GUI using the UIToolkit.
Thanks to the dropdown attribute, you can easily assign your data object to your custom script from the inspector.
⭐️ Save&Load
Databrain comes with a well-designed runtime save and load system that utilizes Newtonsoft.Json for serialization. By marking data objects as runtime serializable, you can access either their initial or runtime values.
⭐️ Scriptable object workflow
Use the scriptable object workflow to easily reference data objects in your custom classes. Access both initial and runtime data seamlessly.
⭐️ Events
Databrain utilizes an event system that lets you create and assign event objects of different types, each capable of supporting different class types as parameters. You can easily assign event objects to your custom classes and trigger events at runtime.
⭐️Add-ons
Expand the capabilities of Databrain even further with these additional add-ons: