Publisher | DariiChekh |
---|---|
File size | 670.13MB |
Number of files | 200 |
Latest version | 1 |
Latest release date | 2024-04-09 04:47:12 |
First release date | 2024-04-09 04:47:12 |
Supported Unity versions | 2018.4.2 or higher |
Dark Elf Assasin
Please watch video preview
Project 2021.3.21f1
Polycount | NO LOD SYSTEM
SK_DARKELFASSASIN
VERTS 36466
EDGES 69165
FACES 32882
SK_DEA_ALLPARTSTOGETHER
VERTS 49488
EDGES 95080
FACES 45838
SK_DEA_BODYNOARMOR
VERTS 24586
EDGES 46916
FACES 22450
SM_WEAPON
VERTS 244
EDGES 480
FACES 240
SM_WEAPON is a static mesh
MODULARITY
Character is modular. Includes separated parts of body and full body without cuts, head, hair and clothes parts. You can remove or add any part you want. Turn off the pieces that are hidden under the clothes for avoiding body intersection.
RIG
Rigged with Humanoid skeleton with additional bones. Main bones hierarchy has remained untouched. Does not have controls. Easy animations retarget. Full list of additional bones you can find below.
BLENDSHAPES
Has face blendshaped (ARKit\Apple).
Ear morphs (modifying shape into elf ear).
Hair morphs (change hair length).
TEXTURES
PBR Metallic/Roughness Textures
BaseColor, Normal, Metallic, Roughness, AmbientOcclusion, Opacity, MatID.
Texture Resolutions
4K Textures: 4K Body, 4K Head, 4K Hair, 4K Armor1, 4K Armor2 1K Eyes, 1K Eyelashes.
Render pipelines: Built-in, URP, HDRP
How to switch between render pipelines is noted in "How to switch to URP or HDRP.txt" file in folder Shaders\
NOTES
No LOD
No Blueprints
No Animations
No Physics
ADDITIONAL BONES LIST:
eye_l
eye_r
hairback_01
hairback_02
hairback_03
hairbangs_01_l
hairbangs_02_l
hairbangs_03_l
hairside_01_l
hairside_02_l
hairside_03_l
hairbangs_01_r
hairbangs_02_r
hairbangs_03_r
hairside_01_r
hairside_02_r
hairside_03_r
breast_r
breast_l
hipplate_01_l
hipplate_02_l
hipplate_03_l
hipplate_01_r
hipplate_02_r
hipplate_03_r