Publisher | DuoDraconis |
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File size | 606.16MB |
Number of files | 376 |
Latest version | 1 |
Latest release date | 2024-04-11 04:57:35 |
First release date | 2024-04-11 04:57:35 |
Supported Unity versions | 2018.4.2 or higher |
This systemic kit contains all necessary segments to create common and mundane ancient Egyptian buildings. These buildings can be small sheds, full mansion, a small village, urban city area or dungeon walls for a maze-like application. Wall elements are boxed mapped and allow manual swapping of textures based on seamless square textures. Decorative elements have unique UVW maps. The Texture resolution is 2024x2024 pixels, except the metal texture for objects with no metal parts. There they are 128x128 pixels. All elements are based on a 50x50x50 grid or a multiple of it. The kit contains 93 unique meshes and 60 textures.
This kit is optimized for maximal visualization and it is recommended to reduce textures size and LOD based on project needs and does not contain any animation, but is made with animation in mind. For example all doors are separate elements with the pivots on the joints of the door. Furthermore due to the way of the custom handmade LOD’s, it is possible to use the LOD 3 or 4 for a very low poly environment.