Publisher | 4d_Art |
---|---|
File size | 35.62MB |
Number of files | 142 |
Latest version | 1 |
Latest release date | 2024-03-25 05:57:43 |
First release date | 2018-05-28 08:40:27 |
Supported Unity versions | 2018.4.2 or higher |
What makes this pack unique is the ability to add your own Image or Mask to a selection of pre-made sign shapes.
Super simple drop-downs and sliders assist you in creating your own sign.
Optional weathering, so grubby up your signs with our dirt, scuffs, and rust controls.
Provided are a selection of pre-made masks to demonstrate how easy it is to make a sign.
Contents
This package contains over 10 different shaped signs, billboards and pole mesh models and a single material (.sbsar file) for procedurally generating textures.
Sign shaped meshes included:
- Square
- Circle
- Diamond
- Triangle
- Triangle (180°)
- Horizontal Rectangle
- Vertical Rectangle
- Octagon
- Billboards x2
- Multiple Poles with adjustable Brackets
Custom options included:
- Input either a Mask or Image
- Set the Orientation
- Adjustable Roughness
- Adjustable Scale and Offset
- Changeable Mask and Background Colours (mask only)
- Border options include Colour Changer, Thickness and Roundness sliders
- Optional “Prohibited Stripe” with width changer
-Optional Weathering for Dirt, Scuffs and Rust
Textures are automatically generated as the following texture maps:
-Base Colour
-Normal
-Metallic/Smoothness
The procedural textures can be generated at a resolution from 256x256 up to 2048x2048.
Please note, for Unity 2018 and higher users, the Procedural Texture Generator requires the Free Substance plugin from the asset store.
https://assetstore.unity.com/packages/tools/utilities/substance-3d-for-unity-213208?aid=
If you do not wish to use the Substance Plugin for Unity there is also a great alternative, a free standalone program called Substance Player https://substance3d.adobe.com/documentation/sp31/substance-player-2294742.html
Simply load the model and the .sbsar I have provided and generate your own materials using the customisation options.
There are many texture formats to export too. Then bring your textures into Unity or a program of your choice.
Please contact me if you require any additional help.
Enjoy!