Crazy Girl

$29
Publisher SDKwarrior
File size 165.48MB
Number of files 44
Latest version 1
Latest release date 2021-04-07 10:11:13
First release date 2021-04-07 10:11:13
Supported Unity versions 2018.4.2 or higher
Hello, made a Crazy Girl, I hope you like it.
Enjoy watching everyone!

A mad girl running around with 2 submachine guns and destroying everything. I think in your game with her, the fun will be guaranteed for you. The role of the Crazy Well, either come up with it yourself))) good luck.

Technical Details

Full model - Verts: 18008, Faces: 17370, Tris: 32798.

BlendShape

There are emotions of smile, surprise, sadness, anger, blinking of eyes, puffing and swelling of cheeks, moving eyes and nose, enlarging ears, moving eyebrows. Watch the video preview to understand what I mean.

FaceRIg

To rotate the head, you need to move the "Head" bone. The "Face_root" bone is used to distribute the facial bones, to rotate the head, you need to allocate the head bone.

The jaw opens with an extra jaw bone, and there are also bones in the lips (the upper, lower and corners of the lips for extra control, you can do ugly, anger). Added bones to the cheeks (you can puff out (chewing effect), as well as bones of the eyes and eyebrows. You can roll your eyes, sweep or and make eyebrow gestures.

Textures Resolution and Sets : 4096x4096 (normal, metallic, roughness, albedo, AO) - Body, Clothes, Eyes, Hair, Mouth, Weapons.

The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config).

Thank!

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