Common URP Water Shader

niuniu

(0)
$13
Publisher niuniu
File size 19.58MB
Number of files 19
Latest version 1
Latest release date 2025-05-30 01:18:13
First release date 2025-05-30 01:18:13
Supported Unity versions 2018.4.2 or higher

This is a water shader I created for Unity, designed to work with the Universal Render Pipeline (URP). It focuses on creating realistic water effects with features like depth-based color blending, refraction, reflection, caustics, and foam. 


The shader allows me to control various properties such as water depth, transparency, edge fading, and wave normals. I can customize shallow and deep water colors, adjust refraction distortion, and even enable dynamic caustic patterns for added realism. The foam effect is also highly configurable, with options for texture, intensity, and distortion.


I designed this shader to be flexible and visually appealing, making it suitable for a wide range of water surfaces, from calm lakes to dynamic ocean waves.

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