Publisher | Alex Merqury |
---|---|
File size | 1.83GB |
Number of files | 1293 |
Latest version | 1 |
Latest release date | 2018-07-10 12:32:20 |
First release date | 2018-07-10 12:32:20 |
Supported Unity versions | 2018.4.2 or higher |
-----Colonial Fortifications and Artillery Pack -----
We give you a new high-quality asset. Ideal for Colonial Fortifications ! Enjoy!
CONTACT US
------------------------
--------FEATURES----------
570 prefabs
4k textures
british soldier ( skinned!!)
11 cannons variant
Custom HQ trees
FOR VR + PC
Scenes include
post-process include
AAA- quality
ONLY FOR NEXT-GEN HARDWARE!!!
Prefabs ( 570 ):
rock debrish
Barrels
bed
board & planks
box & crates
building modulus ( ended)
interiour
maple vol
pine vol
refined col
roofs
roofs 2
roofs 3
cannons
carts
clothes
env stones
env dead trees
env live trees
grass
fort modulus
grids
Details
Kitchenware
lamp
maps
box parts
tents
particles
chest
===============================
6 AAA shaders:
1 blueberry
2 Extraleaf_fast AAA foliage shader
3 Extraleaf_fast_bark
5 PBR atlass props shader ( AO from vertex color)
4 grass shader
6 stone - Top\bottom shader ( like a stone\moss)
IMPORTANT!!! Target color space - Linear ( project settings --> player settings --> other settings))
Target render path - Differed
Post processing include ( but you need import PostProcessing Stack from Unity Technologies)
Enjoy!!!!
We give you a new high-quality asset. Ideal for Colonial Fortifications ! Enjoy!
CONTACT US
------------------------
--------FEATURES----------
570 prefabs
4k textures
british soldier ( skinned!!)
11 cannons variant
Custom HQ trees
FOR VR + PC
Scenes include
post-process include
AAA- quality
ONLY FOR NEXT-GEN HARDWARE!!!
Prefabs ( 570 ):
rock debrish
Barrels
bed
board & planks
box & crates
building modulus ( ended)
interiour
maple vol
pine vol
refined col
roofs
roofs 2
roofs 3
cannons
carts
clothes
env stones
env dead trees
env live trees
grass
fort modulus
grids
Details
Kitchenware
lamp
maps
box parts
tents
particles
chest
===============================
6 AAA shaders:
1 blueberry
2 Extraleaf_fast AAA foliage shader
3 Extraleaf_fast_bark
5 PBR atlass props shader ( AO from vertex color)
4 grass shader
6 stone - Top\bottom shader ( like a stone\moss)
IMPORTANT!!! Target color space - Linear ( project settings --> player settings --> other settings))
Target render path - Differed
Post processing include ( but you need import PostProcessing Stack from Unity Technologies)
Enjoy!!!!