City Builder - Procedural Building Areas!

exoa

(0)
$46
Publisher exoa
File size 9.88MB
Number of files 265
Latest version 1
Latest release date 2024-10-28 11:36:12
First release date 2024-10-28 11:36:12
Supported Unity versions 2018.4.2 or higher

Introducing City Builder for Unity – a powerful and easy-to-use tool designed to streamline the creation of building areas for any city game project. This plugin allows developers to quickly generate dynamic zoning grids adaptable to any building sizes. With customizable parameters, you can easily define where the streets are facing the building areas, create building modules and spawnable items for your city!


The building areas are procedurally generated meaning you can adjust the size easily, and the engine will take care of the rest! Players can then create buildings in these areas during gameplay very easily with an automatically populated carousel with filters!



FEATURES

  • Create procedural building areas
  • Object spawning zones
  • Auto generate building thumbnails
  • Carousels to select buildings and objects with category filters
  • Prevent building overlaps
  • Streets detection
  • Support mouse, keyboard, gamepad and touch controls
  • Full source code included

MANUAL

Online Manual


SUPPORT FORUM

https://support.exoa.fr



OTHER PLUGINS






Top Publisher Assets