Publisher | SoundFX Studio |
---|---|
File size | 228.93MB |
Number of files | 443 |
Latest version | 1 |
Latest release date | 2025-04-11 02:28:12 |
First release date | 2025-04-11 02:28:13 |
Supported Unity versions | 2018.4.2 or higher |
⚡ Bullet Sound System + Penetration is a powerful and highly customizable sound and physics asset for Unity Engine, designed to bring cinematic realism and deeply immersive combat mechanics to your project. Developed entirely in C#, this system combines realistic bullet penetration physics with an extensive, professionally produced sound effects library for AAA-quality results in any shooter or action game. ⚡
⚡ TRUE-TO-LIFE BULLET PENETRATION PHYSICS ⚡
At the core of the asset is a meticulously crafted physical simulation model for bullet penetration, supporting 11 distinct surface types, including:
- Concrete
- Glass
- Gravel
- Two types of metal
- Plastic
- Fabric
- Water
- Wood
- Flesh
- Sand
A single, easy-to-use table lets you adjust physics parameters for each material — such as:
- Penetration Energy – how much force is required to break through a surface
- Min & Critical Penetration Angle – controls how angle affects penetration chances
- Min Velocity to Penetrate – simulates real-world resistance
In addition, you can easily tweak physics settings for each bullet directly in its prefab — including:
- Initial velocity
- Bullet spread
- Mass
- Air density
- And more – all designed for granular, physics-informed behavior
You can also easily adjust penetration probability, bullet range, and ricochet chance using simplified override multipliers for flexible game balancing.
⚡ MASSIVE LIBRARY OF HYPER-REALISTIC SFX ⚡
The package includes 335 premium sound effects, professionally mixed and mastered to perfectly complement the physical system:
- Bullet impact sounds for all 11 surfaces, each with multiple variations
- Bullet ricochet sounds, reactive to angle and material
- Subsonic flyby (whizz) and supersonic flyby (sonic boom) sounds, capturing the terrifying realism of high-speed projectiles
- Punch/kick impacts and Knife strikes against different materials
Each sound is delivered with multiple random variations, eliminating repetition and enhancing immersion.
Advanced Sound Pooling System
To ensure top-tier performance even during intense firefights, the asset includes a custom audio pooling system:
- Reduces CPU and memory usage by reusing sound objects
- Features smart randomization to shuffle sound playback order, preventing audible patterns or repetition
- Scales dynamically to your scene’s needs
⚡ CRAFTED WITH AUDIO PRODUCTION EXPERTISE ⚡
All sounds in Bullet Sound System + Penetration are created using real-world recordings, high-end microphones, and professional post-processing. This ensures your game doesn’t just look real – it sounds real. Our studio’s experience in sound design guarantees clarity, impact, and character in every shot.
Unleash authentic ballistics, polished audio, and next-gen realism in your Unity project with Bullet Sound System + Penetration – the complete solution for shooters and beyond.
Support: [email protected]
Discord: https://discord.gg/HzVuvSuCHr
The comprehensive, interactive demo scene showcases all core features of the asset is already included in the asset. You will find the README file with instructions in the asset folder. Watch the detailed video demonstration of "Bullet Sound System + Penetration" to better understand how the asset works.