Publisher | Golem Kin Games |
---|---|
File size | 68.30kB |
Number of files | 14 |
Latest version | 1 |
Latest release date | 2024-10-08 02:10:17 |
First release date | 2024-10-08 02:10:17 |
Supported Unity versions | 2018.4.2 or higher |
The Bounce System brings to life dynamic squash and stretch animation principles, allowing any object in your game to bounce with fluid, natural movements. Whether you're working with rigidbodies or directly manipulating transforms, this system integrates seamlessly into existing movement setups, respecting physics when applicable. You can customize everything from the bounce height to the duration, choose between local and world space, and even toggle between single-shot or looping bounce modes.
Key Features:
- Squash and stretch animation for any object.
- Works with rigidbodies or direct transform manipulation.
- Supports both local and world space.
- Single-shot or looping bounce modes.
- Visualize the bounce effect directly in the scene view with built-in gizmos.
- Easy to integrate into existing systems without interrupting ongoing movement.
Bring a lively, animated feel to your game objects with this versatile system designed for smooth, dynamic bouncing behavior.