Publisher | Kobra Game Studios |
---|---|
File size | 15.20MB |
Number of files | 19 |
Latest version | 1 |
Latest release date | 2014-09-09 10:24:37 |
First release date | 2014-09-09 10:24:37 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/dfe0936a-6e43-4747-aaf1-ef16e11e3f0d_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/87f64c58-a65c-42f7-94a4-e55ebf921a38_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/d277055f-0859-4b93-9f7f-9e61fe8cfdcd_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/69f7757b-33c3-43d3-888d-347f1896794d_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/f2b98ad6-9227-4dbd-aa71-67c9325bd5aa_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/6351c098-1e2c-4efb-8f34-13878674bff7_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/6187e3c3-323d-4e9e-b4e2-a68526a9c843_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/c40f88ce-ceb3-4665-a73b-1c0e73f70506_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/10a2a4d8-2754-409a-a826-f143d89a5eb2_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/d08e303d-3731-434f-b71c-b001880e2b86_scaled.jpg)
This is a black race car suitable for 3rd person racing games (as the interior is not fully modeled). The car consists of 9,824 triangles ( 5518 vertices ). I've also included 3 seperate LOD versions of the model all set up in the prefab (using the LODgroup component)
LOD1 has 5099 triangles ( 3052 vertices )
LOD2 has 2563 triangles ( 1667 vertices )
LOD3 has 1225 triangles ( 834 vertices )
The car comes with three different materials.
1) Mainbody ( diffuse / normal / gloss )
2) Windows ( diffuse / alpha )
3) Rims ( diffuse / normal / alpha )
I've also included an extremely lowpoly collider mesh as well.
LOD1 has 5099 triangles ( 3052 vertices )
LOD2 has 2563 triangles ( 1667 vertices )
LOD3 has 1225 triangles ( 834 vertices )
The car comes with three different materials.
1) Mainbody ( diffuse / normal / gloss )
2) Windows ( diffuse / alpha )
3) Rims ( diffuse / normal / alpha )
I've also included an extremely lowpoly collider mesh as well.