Publisher | wb-gameart |
---|---|
File size | 155.67MB |
Number of files | 17 |
Latest version | 1 |
Latest release date | 2020-06-30 12:26:14 |
First release date | 2020-06-30 12:26:14 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/2181762c-0cca-43ce-98e0-793e777d7dcf_scaled.jpg)
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Bench Vice created in low-poly as one object with two LODs and three color variations.
Topology LOD0: 7882 Tris Topology LOD1: 3904 Tris Topology LOD2: 500 Tris
PBR Textures (Standard):
3x Diffuse Map (4096x4096) 1x Normal Map (4096x4096)
1x Metallic/Roughness Map (4096x4096) 1x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
3x Basecolor Map (4096x4096) 1x Normal Map (4096x4096)
1x Mask Map (4096x4096)
Mesh: .fbx Format
Textures: .tiff Format (AO in .png)
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!