Battleships | Battleship / Turn Based Ship Destroy Game Template
Golem Kin Games
(0)
$12
$17
ENDS SOON !
-30%
Publisher | Golem Kin Games |
---|---|
File size | 51.79MB |
Number of files | 31 |
Latest version | 1 |
Latest release date | 2024-11-13 09:15:15 |
First release date | 2024-11-13 09:15:15 |
Supported Unity versions | 2018.4.2 or higher |
Dive into classic naval combat with the Classic Battleship Game for Unity! This fully-featured Battleship game asset offers a robust, grid-based gameplay experience with a blend of strategy and tactical AI-driven opponents. Players can place ships, strategize attacks, and witness dynamic feedback with each move. The system is highly customizable, making it perfect for developers looking to integrate Battleship-inspired mechanics into their own games or projects.
Key Features
- Grid-Based Gameplay
Intuitive 10x10 grid layout for ship placement and attacks, with a separate player and AI grid for strategic gameplay. - Custom Ship Placement
Players can choose from multiple ship sizes and directions, using visual cues to validate ship placement on the grid. - Strategic AI Opponent
Built-in AI system that makes random, yet strategic moves against the player, creating a balanced challenge. - Missile Animations and Visual Feedback
Missile animations, hit/miss popups, and ship icons that update based on the current game state, adding polish to gameplay. - Dynamic UI and Gameplay Events
Visual elements that enhance the player experience, including endgame panels, win/lose titles, and status updates. - Comprehensive Inspector Controls
Easily customize various elements through serialized fields, ensuring a smooth development experience.
Usage and Setup
- Place the Grid Prefabs
Drag and drop the grid prefabs for the player and AI into your scene. Use the inspector to set up cells and buttons as needed. - Configure Ship Prefabs
Customize ship prefabs, assign sprites for ship previews, and set ship lengths as per your design requirements. - Add Missile Animations
Set up missile start points and missile prefabs to visually represent attacks on the AI and player grids. - Customize AI Behavior
Modify AI settings via the inspector to create different difficulty levels. - Set Up the UI
Customize the UI elements like the status text, start button, end game panels, and reset options to align with your game's visual style.
Example Use Cases
- Classic Battleship Game
Add this asset to your project for a standalone Battleship experience, complete with customizable UI and win conditions. - Strategic Mini-Game in Larger Projects
Integrate the Battleship game as a mini-game or hidden game mode in larger projects, offering players a break from main gameplay while enhancing game engagement. - Educational Games
Use Battleship’s grid-based logic and visual feedback as a base for educational games focusing on math or problem-solving.
Package Contents
- Full Battleship game script with customizable inspector fields
- Grid-based UI elements for both player and AI
- Visual assets for ships, missiles, hit/miss feedback
- Comprehensive documentation and setup guide