Publisher | Kobra Game Studios |
---|---|
File size | 137.79MB |
Number of files | 37 |
Latest version | 1 |
Latest release date | 2018-06-07 10:38:19 |
First release date | 2018-06-07 10:38:19 |
Supported Unity versions | 2018.4.2 or higher |
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AAA Quality + PBR Materials
Clean meshes and UV
High detail with polycounts suitable suitable for 1st person games
This is a set of ATM bank machines with PBR textures.
Two of the machines are the standalone variety that can be found in shops or malls. The 3rd machine is a wall mounted unit that is meant to be placed against a wall. These are found typically inside a bank location.
The screens have a separate material which allows them to be changed easily (in case you wanted to do a screen that changed dynamically when the user interacts with it).
Each ATM has very high detailed keypads and buttons and logo decals ( with fake made up names ). The ATM was meant to be inspected up close , perfect for an FPS game.
All textures are 4096 x 4096.
There is albedo / normal / specular / gloss textures ( all PBR ready and configured with Unity 5 standard specular shader ).
The triangle counts for each machine are:
wall mounted ATM = 550 triangles
blue ATM = 1,168 triangles
red ATM = 716 triangles
Clean meshes and UV
High detail with polycounts suitable suitable for 1st person games
This is a set of ATM bank machines with PBR textures.
Two of the machines are the standalone variety that can be found in shops or malls. The 3rd machine is a wall mounted unit that is meant to be placed against a wall. These are found typically inside a bank location.
The screens have a separate material which allows them to be changed easily (in case you wanted to do a screen that changed dynamically when the user interacts with it).
Each ATM has very high detailed keypads and buttons and logo decals ( with fake made up names ). The ATM was meant to be inspected up close , perfect for an FPS game.
All textures are 4096 x 4096.
There is albedo / normal / specular / gloss textures ( all PBR ready and configured with Unity 5 standard specular shader ).
The triangle counts for each machine are:
wall mounted ATM = 550 triangles
blue ATM = 1,168 triangles
red ATM = 716 triangles