Publisher | Isle of Assets |
---|---|
File size | 352.12kB |
Number of files | 37 |
Latest version | 1.1.7 |
Latest release date | 2024-08-19 01:36:09 |
First release date | 2022-09-01 09:49:11 |
Supported Unity versions | 2018.4.2 or higher |
🕵🏻♂️ Memory hack protection
Usually cheaters change the number of points or money right during the game. Therefore, even if you encrypt the PlayerPrefs keys, players will be able to cheat by performing such simple operations as buying or selling items for in-game currency. This is exactly what most cheaters do in online games, where money is stored on servers and they cannot simply be changed. Cheaters change the prices of things by putting them, for example, a negative value if they buy and a maximum value if they sell.
To protect your project from this kind of cheating, this asset has 14 protected data types (int, long, float, decimal, string, etc.). These types do not contain their real value, so it cannot be detected in RAM by programs like Cheat Engine, ArtMoney, Game Guardian, Bit Slicer, RAM Cheat.
💾 PlayerPrefs protection
The PlayerPrefs class is used to save small amounts of data from your game to disk, which allows you to store and recall single string, integer and float values between gameplay sessions. But your data is not protected from changes in any way. Thus, the player can change the values of the keys, which can negatively affect in-game purchases.
The difference between protecting your PlayerPrefs keys from all the others is that this anti-cheat uses protected types (read above) accepted as method arguments and already works with them. The key then encrypts both its name and its value based on the encrypted variable.
📂 Files protection
Game files, such as textures, sprites, text documents, are usually not encrypted. In one of the updates, the ability to write and read any files was added. At the same time, all of them will be subjected to standard binary data encoding. You can find more information in this video.
⏱️ Speed hacking detection
A cheat that speeds up or slows down the game gives the player a huge advantage. This is especially evident in online games. The tool will allow you to track an attempt to cheat speed almost instantly.
👆 Auto-clicker protection
If you are developing a clicker game and also for phones, then you just need this asset! It remembers the delays between clicks, the locations of clicks and, after analyzing the patterns, finds the cheater 🔍.
📌 Cheat detectors work in automatic mode with minimal settings.
Below you can find a link to the demo applications to make sure that the asset is working properly for you.
🎮 Demo App.apk, Demo App.exe – protection of memory hacking, speed hacking, PlayerPrefs hacking.
🎮 Demo App.apk – apk file of the clicker.
⭐ Please make sure that you protect the source code using the IL2CPP compilation type.