Publisher | BlankSourceCode |
---|---|
File size | 923.23kB |
Number of files | 114 |
Latest version | 1 |
Latest release date | 2017-07-05 09:53:22 |
First release date | 2017-07-05 09:53:22 |
Supported Unity versions | 2018.4.2 or higher |
A pack of minimalistic styled characters to be used in any character based game.
Animated with the built-in Unity Mecanim features (no need for any additional packages)
Pack comes complete with:
- 24 preconfigured character prefabs
- 26 mecanim animations (usable by any character)
- Complete set of animation state machines
- Prefabs for each character, customizable by simply mix and matching sprites
- Demo scene for testing (as seen in the video)
- Additional helms, weapons, items, and shields that can be combined with any character
- A set of premade projectiles that can be fired by any character
- Example scripts for controlling characters and simple AI
- Example spell effects
Optimized for great performance:
- Pre-packed into a single sprite atlas meaning dramatically fewer drawcalls
- Works great even on mobile platforms
Easily customizable:
- Add your own sprites using any image as an example
- Add new animations using the Unity mecanim tools you are already familiar with
- Mix and match sprites to create new combinations
- Add code to swap out sprites at runtime to create a dynamic loot system
Full source code (with comments) included
Animated with the built-in Unity Mecanim features (no need for any additional packages)
Pack comes complete with:
- 24 preconfigured character prefabs
- 26 mecanim animations (usable by any character)
- Complete set of animation state machines
- Prefabs for each character, customizable by simply mix and matching sprites
- Demo scene for testing (as seen in the video)
- Additional helms, weapons, items, and shields that can be combined with any character
- A set of premade projectiles that can be fired by any character
- Example scripts for controlling characters and simple AI
- Example spell effects
Optimized for great performance:
- Pre-packed into a single sprite atlas meaning dramatically fewer drawcalls
- Works great even on mobile platforms
Easily customizable:
- Add your own sprites using any image as an example
- Add new animations using the Unity mecanim tools you are already familiar with
- Mix and match sprites to create new combinations
- Add code to swap out sprites at runtime to create a dynamic loot system
Full source code (with comments) included