Publisher | Gley |
---|---|
File size | 945.75kB |
Number of files | 49 |
Latest version | 1.1.7 |
Latest release date | 2022-12-14 10:20:16 |
First release date | 2018-04-26 10:18:17 |
Supported Unity versions | 2018.4.2 or higher |
Key features:
-Easy to use: same line of code to save or load game data on all supported Unity platforms.
-Game data can be saved using PlayerPrefs or external files.
-Works on all Unity platforms without making any changes to the code.
-Supports multiple save files.
-Keeps your code clear.
This asset is also included in Mobile Tools. A more complex pack that includes In App Purchase, Ads Achievements and Leaderboards solutions. All are integrated in a complete game, also included, so you will have a complete example of how to use each one.
Faster support:
Contact us:
Please include your invoice number in your first message.
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For detailed instructions check the Documentation
Demos:
If you are interested in other assets made by GLEY visit our Asset Store Page
Supported save methods:
-JSONSerializationFileSave -> serializes data using built-in JSON serializer and saves the result into an external file.
-JSONSerializationPlayerPrefs -> serializes data using built-in JSON serializer and saves the result as a string using PlayerPrefs.
-BinarySerializationFileSave -> serializes data using BinaryFormatter and saves the result into an external file.
-BinarySerializationPlayerPrefs -> serializes data using the BinaryFormatter and saves the result as a string using PlayerPrefs.