Adaptive Game Music 1

$9
Publisher Alchemy Studio Music
File size 42.05MB
Number of files 17
Latest version 1
Latest release date 2015-02-12 01:33:04
First release date 2015-02-12 01:33:04
Supported Unity versions 2018.4.2 or higher
Adapt your game music to the gameplay and build the perfect soundtrack!

This asset includes several seamless and synchronized loops (wav format, 100 bpm), representing 4 games states:

1) Background (no bass / drum, only "ambient")
2) State 1 (bass+drums)
3) Melody 1
4) Melody 2

You can easily crossfade between states, depending on what is happening during your gameplay. I did not have any particular game in mind, but I feel the style of music is quite "dark" and could work with platforms, puzzle, scrollers, casual games, etc.

There are are also 3 "end" clips:

1: End - single hit.wav
2: End - standard.wav
3: End - dissonant.wav

that can be used as finisher (game over, succes, death, etc).

The music can switch to another feel/mood such as near end level / boss / near death / hurry up /etc. There are 2 "transposed melodies" that can be used for this purpose. The transposed melodies connect to the standard loops via two "breaks" clips.

The asset contains a doc file that explain how the loops should be used. Of course they can also be used as a standard loop clips.

You can look at the video demo here

download a fully funciontal demo here (with the full, watermarked clips and instructions)

or refer to this forum topic for questions and informations

There is a great plugin (Editor Extensions/Audio) called Master Audio by Dark Tonic Inc that can help you in handling the loops crossfade

Top Publisher Assets