Publisher | 3DForge |
---|---|
File size | 17.96MB |
Number of files | 74 |
Latest version | v2.2 |
Latest release date | 2022-04-06 08:36:20 |
First release date | 2013-09-19 08:16:25 |
Supported Unity versions | 2018.4.2 or higher |
Are you developing an ARPG or classic Top Down RPG game, then this is the camera you need.
Do you want the Village Interiors Kit and VIllage Exteriors Kits ?
Then get the Medieval Village Kit Bundle and save 33%
Key Features:
V2.2 Features:
- Updated to Unity 2019.4.26f1 LTS
V2.1 Features:
- Removed legacy UI from package including prefabs, demo scenes and scripts to use new Unity UI system
v2.0 features:
- Unity 2019.xxx Support file
Versions tested with:
Unity Version: 2019.2.0
RP: SRP (OK)
Unity Version: 2019.3.5f1
RP: URP (OK) HRDP (OK)
Unity Version: 2020.1b
RP: Unity standard (OK)
Key Features:
v1.9.2 features:
- Check Version notes for details
v1.9.1 features:
- Unity 2018.4.4f1 LTS update
v1.9 features:
- Unity 2018.2 compatibility
v1.8 features:
- Unity 2017 compatibility
v1.7 features:
- Added support for click/touch and move cam that uses the Event System to check if a click/touch happens in UI and acts accordingly.
- New ARPGPlayerMove script that checks if click/touch happens in new UI and doesn't move character.
- Added demo scenes for standalone and mobile.
- Added prefabs for standalone and mobile.
v1.6 features:
- Submitted to be Unity 5 Ready.
v1.5 features:
- Fully customizable Keyboard input.
- Fully Customizable via Inspector or Scripting.
- Move, Rotate, Tilt, Zoom view.
- Click-and-Hold mouse follow ing.
- Rotation around target .
- Dynamic transparency effect on objects that lies between the camera and target.
- The angle the camera looks at the target can be modified on the fly.
- The camera automatically moves to desired location on start.
- Left and right click to move player to the desired location.
- Player will stop when it hits obstacles or if the slope is bigger than the character controller’s slope limit.
NEW !!! Keyboard & Mouse input methods added
- Using keys to move character forward, backward and to strafe left, strafe right. Use the mouse to turn character left and right.
- Using keys to move character forward, backward and to strafe left, strafe right. Rotate character to current mouse position.
- Using keys to move character up, down, left and right.
- Using keys to move character forward, backward and to turn left, right.
Mobile support added:
Tested on Sony Xperia TabletZ LTE & Sony Xperia go
- Added a better gravity check for click and move scripts.
- NavMesh character controller for click and move.
- Mobile versions of the cameras.
- Mobile versions of the Character controllers.
- c# version of Unity joystick script added.
Web | Facebook | Twitter | Discord | Forum
Do you want the Village Interiors Kit and VIllage Exteriors Kits ?
Then get the Medieval Village Kit Bundle and save 33%
Key Features:
V2.2 Features:
- Updated to Unity 2019.4.26f1 LTS
V2.1 Features:
- Removed legacy UI from package including prefabs, demo scenes and scripts to use new Unity UI system
v2.0 features:
- Unity 2019.xxx Support file
Versions tested with:
Unity Version: 2019.2.0
RP: SRP (OK)
Unity Version: 2019.3.5f1
RP: URP (OK) HRDP (OK)
Unity Version: 2020.1b
RP: Unity standard (OK)
Key Features:
v1.9.2 features:
- Check Version notes for details
v1.9.1 features:
- Unity 2018.4.4f1 LTS update
v1.9 features:
- Unity 2018.2 compatibility
v1.8 features:
- Unity 2017 compatibility
v1.7 features:
- Added support for click/touch and move cam that uses the Event System to check if a click/touch happens in UI and acts accordingly.
- New ARPGPlayerMove script that checks if click/touch happens in new UI and doesn't move character.
- Added demo scenes for standalone and mobile.
- Added prefabs for standalone and mobile.
v1.6 features:
- Submitted to be Unity 5 Ready.
v1.5 features:
- Fully customizable Keyboard input.
- Fully Customizable via Inspector or Scripting.
- Move, Rotate, Tilt, Zoom view.
- Click-and-Hold mouse follow ing.
- Rotation around target .
- Dynamic transparency effect on objects that lies between the camera and target.
- The angle the camera looks at the target can be modified on the fly.
- The camera automatically moves to desired location on start.
- Left and right click to move player to the desired location.
- Player will stop when it hits obstacles or if the slope is bigger than the character controller’s slope limit.
NEW !!! Keyboard & Mouse input methods added
- Using keys to move character forward, backward and to strafe left, strafe right. Use the mouse to turn character left and right.
- Using keys to move character forward, backward and to strafe left, strafe right. Rotate character to current mouse position.
- Using keys to move character up, down, left and right.
- Using keys to move character forward, backward and to turn left, right.
Mobile support added:
Tested on Sony Xperia TabletZ LTE & Sony Xperia go
- Added a better gravity check for click and move scripts.
- NavMesh character controller for click and move.
- Mobile versions of the cameras.
- Mobile versions of the Character controllers.
- c# version of Unity joystick script added.
Web | Facebook | Twitter | Discord | Forum