AA_snowball_fight

$14
Publisher activeanimation
File size 13.69MB
Number of files 72
Latest version 1
Latest release date 2024-04-17 04:03:40
First release date 2024-04-17 04:03:40
Supported Unity versions 2018.4.2 or higher

This asset is composed of various 68 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


Animations:

AA_snowball_fight_stand_idle_loop

AA_snowball_fight_stand_idle_to_walk

AA_snowball_fight_walk_loop

AA_snowball_fight_walk_to_stand_idle

AA_snowball_fight_make_snowballs

AA_snowball_fight_squat_throw_snowball_loop

AA_snowball_fight_make_snowballs_to_stand_idle02

AA_snowball_fight_throw_snowball

AA_snowball_fight_throw_snowball02

AA_snowball_stand_idle02_to_jump

AA_snowball_fight_jump_throw_snowball

AA_snowball_fight_stand_idle02__Being_hit

AA_snowball_fight_stand_idle02_Being_hit_down

AA_snowball_fight_down_loop

AA_snowball_fight_down_loop_to_stand_idle

AA_snowball_fight_stand_idle02_to_move_loop

AA_snowball_fight_move_loop

AA_snowball_fight_move_loop_to_stand_idle02

AA_snowball_fight_move_loop_to_Being_hit

AA_snowball_fight_move_loop_to_Being_hit_down

AA_snowball_fight_move_down_loop

AA_snowball_fight_move_down_loop_to_stand_idle

AA_snowball_fight_stand_idle02_to_move_left_loop

AA_snowball_fight_move_left_loop

AA_snowball_fight_move_left_loop_to_stand_idle02

AA_snowball_fight_move_left_loop_to_Being_hit

AA_snowball_fight_move_left_loop_to_Being_hit_down

AA_snowball_fight_move_left_down_loop

AA_snowball_fight_move_left_down_loop_to_stand_idle

AA_snowball_fight_stand_idle02_to_move_right_loop

AA_snowball_fight_move_right_loop

AA_snowball_fight_move_right_loop_to_stand_idle02

AA_snowball_fight_move_right_loop_to_Being_hit

AA_snowball_fight_move_right_loop_to_Being_hit_down

AA_snowball_fight_move_right_down_loop

AA_snowball_fight_move_right_down_loop_to_stand_idle

AA_snowball_fight_stand_idle02_to_move_back_loop

AA_snowball_fight_move_back_loop

AA_snowball_fight_move_back_loop_to_stand_idle02

AA_snowball_fight_move_back_loop_to_Being_hit

AA_snowball_fight_move_back_loop_to_Being_hit_down

AA_snowball_fight_move_back_down_loop

AA_snowball_fight_move_back_down_loop_to_stand_idle

AA_snowball_fight_type01_A

AA_snowball_fight_type01_B

AA_snowball_fight_type02_A

AA_snowball_fight_type02_B

AA_snowball_fight_type03_A

AA_snowball_fight_type03_B

AA_snowball_fight_type04_A

AA_snowball_fight_type04_B

AA_snowball_fight_type05_A

AA_snowball_fight_type05_B

AA_snowball_fight_type06_A

AA_snowball_fight_type06_B

AA_snowball_fight_type07_A

AA_snowball_fight_type07_B

AA_snowball_fight_type07_C

AA_snowball_fight_type08_A

AA_snowball_fight_type08_B

AA_snowball_fight_type08_C

AA_snowball_fight_type08_D

AA_snowball_fight_type09_A

AA_snowball_fight_type09_B

AA_snowball_fight_type09_C

AA_snowball_fight_type10_A

AA_snowball_fight_type10_B

AA_snowball_fight_type10_C

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