Publisher | activeanimation |
---|---|
File size | 18.53MB |
Number of files | 269 |
Latest version | 1 |
Latest release date | 2024-02-08 06:24:29 |
First release date | 2024-02-08 06:24:29 |
Supported Unity versions | 2018.4.2 or higher |
This asset is composed of various 265 high-quality motion capture animations needed for game development.
Animation Clips consist of all looping animation Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
Animations:
Jiangshi_Type1_Idle_00
Jiangshi_Type1_Idle_01
Jiangshi_Type1_Idle_02
Jiangshi_Type1_Idle_03
Jiangshi_Type1_Idle_04
Jiangshi_Lie_Down_To_Type2
Jiangshi_Type2_Idle_00
Jiangshi_Type2_Idle_01
Jiangshi_Type2_Idle_02
Jiangshi_Type2_Idle_03
Jiangshi_Type2_Idle_04
Jiangshi_Type3_Idle_00
Jiangshi_Type3_Idle_01
Jiangshi_Type3_Idle_02
Jiangshi_Type3_Idle_03
Jiangshi_Type3_Idle_04
Jiangshi_Type1_Hopping_F
Jiangshi_Type1_Hopping_FR
Jiangshi_Type1_Hopping_R
Jiangshi_Type1_Hopping_BR
Jiangshi_Type1_Hopping_B
Jiangshi_Type1_Hopping_BL
Jiangshi_Type1_Hopping_L
Jiangshi_Type1_Hopping_FL
Jiangshi_Type2_Hopping_F
Jiangshi_Type2_Hopping_FR
Jiangshi_Type2_Hopping_R
Jiangshi_Type2_Hopping_BR
Jiangshi_Type2_Hopping_B
Jiangshi_Type2_Hopping_BL
Jiangshi_Type2_Hopping_L
Jiangshi_Type2_Hopping_FL
Jiangshi_Type3_Run_F
Jiangshi_Type3_Run_FR
Jiangshi_Type3_Run_R
Jiangshi_Type3_Run_BR
Jiangshi_Type3_Run_B
Jiangshi_Type3_Run_BL
Jiangshi_Type3_Run_L
Jiangshi_Type3_Run_FL
Jiangshi_Type3_Run_Circle_R
Jiangshi_Type3_Run_Circle_L
Jiangshi_Type2_Sprint_01
Jiangshi_Type2_Sprint_02
Jiangshi_Type3_Sprint_01
Jiangshi_Type3_Sprint_02
Jiangshi_Type2_Trip_Low_Height
Jiangshi_Type3_Trip_Low_Height
Jiangshi_Type2_Reaching_Stuck_01
Jiangshi_Type2_Reaching_Stuck_02
Jiangshi_Type3_Reaching_Stuck_01
Jiangshi_Type3_Reaching_Stuck_02
Jiangshi_Type1_Jump_to_Jiangshi_Type2
Jiangshi_Type1_Jump_to_Jiangshi_Type2_Jump_Start
Jiangshi_Type1_Jump_to_Jiangshi_Type2_Jump_Air
Jiangshi_Type1_Jump_to_Jiangshi_Type2_Jump_End
Jiangshi_Type2_Jump_to_Jiangshi_Type3
Jiangshi_Type2_Jump_to_Jiangshi_Type3_Jump_Start
Jiangshi_Type2_Jump_to_Jiangshi_Type3_Jump_Air
Jiangshi_Type2_Jump_to_Jiangshi_Type3_Jump_End
Jiangshi_Type1_Jump_to_Jiangshi_Type3
Jiangshi_Type1_Jump_to_Jiangshi_Type3_Jump_Start
Jiangshi_Type1_Jump_to_Jiangshi_Type3_Jump_Air
Jiangshi_Type1_Jump_to_Jiangshi_Type3_Jump_End
Jiangshi_Type3_Jump
Jiangshi_Type3_Jump_Start
Jiangshi_Type3_Jump_Air
Jiangshi_Type3_Jump_End
Jiangshi_Type2_Turn_90R
Jiangshi_Type2_Turn_180R
Jiangshi_Type2_Turn_90L
Jiangshi_Type2_Turn_180L
Jiangshi_Type3_Turn_90R
Jiangshi_Type3_Turn_180R
Jiangshi_Type3_Turn_90L
Jiangshi_Type3_Turn_180L
Jiangshi_Type2_Turn_Attack_90R
Jiangshi_Type2_Turn_Attack_180R
Jiangshi_Type2_Turn_Attack_90L
Jiangshi_Type2_Turn_Attack_180L
Jiangshi_Type3_Turn_Attack_90R
Jiangshi_Type3_Turn_Attack_180R
Jiangshi_Type3_Turn_Attack_90L
Jiangshi_Type3_Turn_Attack_180L
Jiangshi_Type2_Attack_01
Jiangshi_Type2_Attack_02
Jiangshi_Type2_Attack_03
Jiangshi_Type2_Attack_04
Jiangshi_Type3_Attack_01
Jiangshi_Type3_Attack_02
Jiangshi_Type3_Attack_03
Jiangshi_Type3_Attack_04
Jiangshi_Type2_Hit_Head_R
Jiangshi_Type2_Hit_Head_L
Jiangshi_Type2_Hit_Back
Jiangshi_Type2_Hit_Upper_body_R
Jiangshi_Type2_Hit_Upper_body_L
Jiangshi_Type2_Hit_Lower_body_R
Jiangshi_Type2_Hit_Lower_body_L
Jiangshi_Type3_Hit_Head_R
Jiangshi_Type3_Hit_Head_L
Jiangshi_Type3_Hit_Back
Jiangshi_Type3_Hit_Upper_body_R
Jiangshi_Type3_Hit_Upper_body_L
Jiangshi_Type3_Hit_Lower_body_R
Jiangshi_Type3_Hit_Lower_body_L
Jiangshi_Type2_On_Fire
Jiangshi_Type3_On_Fire
Jiangshi_Type2_Electrocuted
Jiangshi_Type3_Electrocuted_Short
Jiangshi_Type3_Electrocuted_Long
Jiangshi_Type2_Death_F
Jiangshi_Type2_Death_B
Jiangshi_Type2_Death_R
Jiangshi_Type2_Death_L
Jiangshi_Type3_Death_F
Jiangshi_Type3_Death_B
Jiangshi_Type3_Death_R
Jiangshi_Type3_Death_L
Jiangshi_Type3_Stand_to_Crawl
Jiangshi_Type3_Run_to_Crawl
Jiangshi_Type3_Stand_Hit_to_Crawl
Jiangshi_Type3_Crawl_Idles_Loop_00
Jiangshi_Type3_Crawl_Idles_Loop_01
Jiangshi_Type3_Crawl_Idles_Loop_02
Jiangshi_Type3_Craw_F
Jiangshi_Type3_Craw_B
Jiangshi_Type3_Craw_Circle_R
Jiangshi_Type3_Craw_Circle_L
Jiangshi_Type3_Craw_Attack
Jiangshi_Type3_Craw_Attack_RH
Jiangshi_Type3_Craw_Attack_LH
Jiangshi_Type3_Craw_Hit_R
Jiangshi_Type3_Craw_Hit_L
Jiangshi_Type3_Craw_Hit_B
Jiangshi_Type3_Crawl_Idles_To_Death
Jiangshi_Type3_Crawl_Death_Loop
Jiangshi_Type3_Crawl_Death_to_Stand
Jiangshi_Human_Standing_Idle_Loop
Jiangshi_Human_Holding_breath_01
Jiangshi_Human_Holding_breath_01_Idle_To_Loop
Jiangshi_Human_Holding_breath_01_Loop
Jiangshi_Human_Holding_breath_01_Loop_To_Idle
Jiangshi_Human_Holding_breath_02
Jiangshi_Human_Holding_breath_02_Idle_To_Loop
Jiangshi_Human_Holding_breath_02_Loop_01
Jiangshi_Human_Holding_breath_02_Loop_02
Jiangshi_Human_Holding_breath_02_Loop_03
Jiangshi_Human_Holding_breath_02_Loop_To_Idle
Jiangshi_Human_Holding_breath_03
Jiangshi_Human_Holding_breath_03_Idle_To_Loop
Jiangshi_Human_Holding_breath_03_Loop
Jiangshi_Human_Holding_breath_03_Loop_To_Idle
Jiangshi_Human_Holding_breath_04_Turn_R
Jiangshi_Human_Holding_breath_04_Turn_R_Idle_To_Loop
Jiangshi_Human_Holding_breath_04_Turn_R_Loop
Jiangshi_Human_Holding_breath_04_Turn_R_Loop_To_Idle
Jiangshi_Human_Holding_breath_04_Turn_L
Jiangshi_Human_Holding_breath_04_Turn_L_Idle_To_Loop
Jiangshi_Human_Holding_breath_04_Turn_L_Loop
Jiangshi_Human_Holding_breath_04_Turn_L_Loop_To_Idle
Jiangshi_Human_Counterattack_Head_R_01
Jiangshi_Human_Counterattack_Head_R_02
Jiangshi_Human_Counterattack_Head_L_01
Jiangshi_Human_Counterattack_Head_L_02
Jiangshi_Human_Counterattack_Back
Jiangshi_Human_Counterattack_Upper_body_R_01
Jiangshi_Human_Counterattack_Upper_body_L_01
Jiangshi_Human_Counterattack_Lower_body_R_01
Jiangshi_Human_Counterattack_Lower_body_R_02
Jiangshi_Human_Counterattack_Lower_body_L_01
Jiangshi_Human_Counterattack_Lower_body_L_02
Jiangshi_Human_Counterattack_Lower_kick_R
Jiangshi_Human_Counterattack_Lower_kick_L
Jiangshi_Human_Counterattack_Step_On
Jiangshi_Human_Hit_Neck_R
Jiangshi_Human_Hit_Neck_L
Jiangshi_Human_Hit_Chest
Jiangshi_Human_Hit_Arm_R
Jiangshi_Human_Hit_Arm_L
Jiangshi_Human_Hit_Back
Jiangshi_Type2_Bite_Bitten_ATK_01_Combined_Kick
Jiangshi_Type2_Bite_Bitten_VIC_01_Combined_Kick
Jiangshi_Type2_Bite_Bitten_ATK_01_Combined_Push_Off
Jiangshi_Type2_Bite_Bitten_VIC_01_Combined_Push_Off
Jiangshi_Type2_Bite_Bitten_ATK_01_Start
Jiangshi_Type2_Bite_Bitten_VIC_01_Start
Jiangshi_Type2_Bite_Bitten_ATK_01_Loop
Jiangshi_Type2_Bite_Bitten_VIC_01_Loop
Jiangshi_Type2_Bite_Bitten_ATK_01_Kick
Jiangshi_Type2_Bite_Bitten_VIC_01_Kick
Jiangshi_Type2_Bite_Bitten_ATK_01_Push_Off
Jiangshi_Type2_Bite_Bitten_VIC_01_Push_Off
Jiangshi_Type3_Bite_Bitten_ATK_01_Combined_Beat_The_Fist
Jiangshi_Type3_Bite_Bitten_VIC_01_Combined_Beat_The_Fist
Jiangshi_Type3_Bite_Bitten_ATK_01_Combined_Push_Off
Jiangshi_Type3_Bite_Bitten_VIC_01_Combined_Push_Off
Jiangshi_Type3_Bite_Bitten_ATK_01_Start
Jiangshi_Type3_Bite_Bitten_VIC_01_Start
Jiangshi_Type3_Bite_Bitten_ATK_01_Loop
Jiangshi_Type3_Bite_Bitten_VIC_01_Loop
Jiangshi_Type3_Bite_Bitten_ATK_01_Beat_The_Fist
Jiangshi_Type3_Bite_Bitten_VIC_01_Beat_The_Fist
Jiangshi_Type3_Bite_Bitten_ATK_01_Push_Off
Jiangshi_Type3_Bite_Bitten_VIC_01_Push_Off
Jiangshi_Type2_Bite_Bitten_ATK_02
Jiangshi_Type2_Bite_Bitten_VIC_02
Jiangshi_Type2_Bite_Bitten_ATK_02_Start
Jiangshi_Type2_Bite_Bitten_VIC_02_Start
Jiangshi_Type2_Bite_Bitten_ATK_02_Loop
Jiangshi_Type2_Bite_Bitten_VIC_02_Loop
Jiangshi_Type2_Bite_Bitten_ATK_02_End
Jiangshi_Type2_Bite_Bitten_VIC_02_End
Jiangshi_Type3_Bite_Bitten_ATK_02
Jiangshi_Type3_Bite_Bitten_VIC_02
Jiangshi_Type3_Bite_Bitten_ATK_02_Start
Jiangshi_Type3_Bite_Bitten_VIC_02_Start
Jiangshi_Type3_Bite_Bitten_ATK_02_Loop
Jiangshi_Type3_Bite_Bitten_VIC_02_Loop
Jiangshi_Type3_Bite_Bitten_ATK_02_End
Jiangshi_Type3_Bite_Bitten_VIC_02_End
Jiangshi_Type2_Bite_Bitten_Behind_ATK_01_Escaped
Jiangshi_Type2_Bite_Bitten_Behind_VIC_01_Escaped
Jiangshi_Type2_Bite_Bitten_Behind_ATK_02
Jiangshi_Type2_Bite_Bitten_Behind_VIC_02
Jiangshi_Type2_Bite_Bitten_Behind_ATK_02_Start
Jiangshi_Type2_Bite_Bitten_Behind_VIC_02_Start
Jiangshi_Type2_Bite_Bitten_Behind_ATK_02_Loop
Jiangshi_Type2_Bite_Bitten_Behind_VIC_02_Loop
Jiangshi_Type2_Bite_Bitten_Behind_ATK_02_End
Jiangshi_Type2_Bite_Bitten_Behind_VIC_02_End
Jiangshi_Type3_Bite_Bitten_Behind_ATK_01_Escaped
Jiangshi_Type3_Bite_Bitten_Behind_VIC_01_Escaped
Jiangshi_Type3_Bite_Bitten_Behind_ATK_02
Jiangshi_Type3_Bite_Bitten_Behind_VIC_02
Jiangshi_Type3_Bite_Bitten_Behind_ATK_02_Start
Jiangshi_Type3_Bite_Bitten_Behind_VIC_02_Start
Jiangshi_Type3_Bite_Bitten_Behind_ATK_02_Loop
Jiangshi_Type3_Bite_Bitten_Behind_VIC_02_Loop
Jiangshi_Type3_Bite_Bitten_Behind_ATK_02_End
Jiangshi_Type3_Bite_Bitten_Behind_VIC_02_End
Jiangshi_Type3_Sucking_Sucked_ATK
Jiangshi_Type3_Sucking_Sucked_VIC
Jiangshi_Type3_Sucking_Sucked_ATK_Start
Jiangshi_Type3_Sucking_Sucked_VIC_Start
Jiangshi_Type3_Sucking_Sucked_ATK_Loop
Jiangshi_Type3_Sucking_Sucked_VIC_Loop
Jiangshi_Type3_Sucking_Sucked_ATK_End
Jiangshi_Type3_Sucking_Sucked_VIC_End
Jiangshi_Type3_Crawl_Grab_ATK_01
Jiangshi_Type3_Crawl_Grab_VIC_01
Jiangshi_Type3_Crawl_Grab_ATK_01_Start
Jiangshi_Type3_Crawl_Grab_VIC_01_Start
Jiangshi_Type3_Crawl_Grab_ATK_01_Loop
Jiangshi_Type3_Crawl_Grab_VIC_01_Loop
Jiangshi_Type3_Crawl_Grab_ATK_01_End
Jiangshi_Type3_Crawl_Grab_VIC_01_End
Jiangshi_Type3_Crawl_Grab_ATK_02
Jiangshi_Type3_Crawl_Grab_VIC_02
Jiangshi_Type3_Crawl_Grab_ATK_02_Start
Jiangshi_Type3_Crawl_Grab_VIC_02_Start
Jiangshi_Type3_Crawl_Grab_ATK_02_Loop
Jiangshi_Type3_Crawl_Grab_VIC_02_Loop
Jiangshi_Type3_Crawl_Grab_ATK_02_End
Jiangshi_Type3_Crawl_Grab_VIC_02_End