Publisher | activeanimation |
---|---|
File size | 16.27MB |
Number of files | 64 |
Latest version | 1 |
Latest release date | 2024-04-17 04:03:53 |
First release date | 2024-04-17 04:03:53 |
Supported Unity versions | 2018.4.2 or higher |
This asset is composed of various 68 high-quality motion capture animations needed for game development.
Animation Clips consist of all looping animation Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
Animations:
AA_snowball_fight_stand_idle_loop
AA_snowball_fight_stand_idle_to_walk
AA_snowball_fight_walk_loop
AA_snowball_fight_walk_to_stand_idle
AA_snowball_fight_make_snowballs
AA_snowball_fight_squat_throw_snowball_loop
AA_snowball_fight_make_snowballs_to_stand_idle02
AA_snowball_fight_throw_snowball
AA_snowball_fight_throw_snowball02
AA_snowball_stand_idle02_to_jump
AA_snowball_fight_jump_throw_snowball
AA_snowball_fight_stand_idle02__Being_hit
AA_snowball_fight_stand_idle02_Being_hit_down
AA_snowball_fight_down_loop
AA_snowball_fight_down_loop_to_stand_idle
AA_snowball_fight_stand_idle02_to_move_loop
AA_snowball_fight_move_loop
AA_snowball_fight_move_loop_to_stand_idle02
AA_snowball_fight_move_loop_to_Being_hit
AA_snowball_fight_move_loop_to_Being_hit_down
AA_snowball_fight_move_down_loop
AA_snowball_fight_move_down_loop_to_stand_idle
AA_snowball_fight_stand_idle02_to_move_left_loop
AA_snowball_fight_move_left_loop
AA_snowball_fight_move_left_loop_to_stand_idle02
AA_snowball_fight_move_left_loop_to_Being_hit
AA_snowball_fight_move_left_loop_to_Being_hit_down
AA_snowball_fight_move_left_down_loop
AA_snowball_fight_move_left_down_loop_to_stand_idle
AA_snowball_fight_stand_idle02_to_move_right_loop
AA_snowball_fight_move_right_loop
AA_snowball_fight_move_right_loop_to_stand_idle02
AA_snowball_fight_move_right_loop_to_Being_hit
AA_snowball_fight_move_right_loop_to_Being_hit_down
AA_snowball_fight_move_right_down_loop
AA_snowball_fight_move_right_down_loop_to_stand_idle
AA_snowball_fight_stand_idle02_to_move_back_loop
AA_snowball_fight_move_back_loop
AA_snowball_fight_move_back_loop_to_stand_idle02
AA_snowball_fight_move_back_loop_to_Being_hit
AA_snowball_fight_move_back_loop_to_Being_hit_down
AA_snowball_fight_move_back_down_loop
AA_snowball_fight_move_back_down_loop_to_stand_idle
AA_snowball_fight_type01_A
AA_snowball_fight_type01_B
AA_snowball_fight_type02_A
AA_snowball_fight_type02_B
AA_snowball_fight_type03_A
AA_snowball_fight_type03_B
AA_snowball_fight_type04_A
AA_snowball_fight_type04_B
AA_snowball_fight_type05_A
AA_snowball_fight_type05_B
AA_snowball_fight_type06_A
AA_snowball_fight_type06_B
AA_snowball_fight_type07_A
AA_snowball_fight_type07_B
AA_snowball_fight_type07_C
AA_snowball_fight_type08_A
AA_snowball_fight_type08_B
AA_snowball_fight_type08_C
AA_snowball_fight_type08_D
AA_snowball_fight_type09_A
AA_snowball_fight_type09_B
AA_snowball_fight_type09_C
AA_snowball_fight_type10_A
AA_snowball_fight_type10_B
AA_snowball_fight_type10_C