Publisher | activeanimation |
---|---|
File size | 8.15MB |
Number of files | 116 |
Latest version | 1 |
Latest release date | 2024-02-08 06:24:43 |
First release date | 2024-02-08 06:24:43 |
Supported Unity versions | 2018.4.2 or higher |
This asset is composed of various 112 high-quality motion capture animations needed for game development.
Animation Clips consist of all looping animation Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
** This package only includes character's action, without the animation of the weapon.
Animations:
AA_Female_1H_weapon_idle_loop
AA_Female_1H_weapon_idle_to_attack
AA_Female_1H_weapon_attack_to_idle
AA_Female_1H_weapon_attack_idle_loop
AA_Female_1H_weapon_Stand_to_Crouch_StepForward
AA_Female_1H_weapon_Stand_to_Crouch_StepBack
AA_Female_1H_weapon_Crouch_to_Stand_StepForward
AA_Female_1H_weapon_Crouch_to_Stand_StepBack
AA_Female_1H_weapon_Crouch_loop
AA_Female_1H_weapon_Crouch_to_Kneel
AA_Female_1H_weapon_Kneel_to_Crouch
AA_Female_1H_weapon_Kneel_loop
AA_Female_1H_weapon_idle_to_run
AA_Female_1H_weapon_run_loop
AA_Female_1H_weapon_run_to_idle
AA_Female_1H_weapon_idle_to_runBack
AA_Female_1H_weapon_runBack_loop
AA_Female_1H_weapon_runBack_to_idle
AA_Female_1H_weapon_idle_to_runR45
AA_Female_1H_weapon_runR45_loop
AA_Female_1H_weapon_runR45_to_idle
AA_Female_1H_weapon_idle_to_runR90
AA_Female_1H_weapon_runR90_loop
AA_Female_1H_weapon_runR90_to_idle
AA_Female_1H_weapon_idle_to_runR135
AA_Female_1H_weapon_runR135_loop
AA_Female_1H_weapon_runR135_to_idle
AA_Female_1H_weapon_idle_to_runL45
AA_Female_1H_weapon_runL45_loop
AA_Female_1H_weapon_runL45_to_idle
AA_Female_1H_weapon_idle_to_runL90
AA_Female_1H_weapon_runL90_loop
AA_Female_1H_weapon_runL90_to_idle
AA_Female_1H_weapon_idle_to_runL135
AA_Female_1H_weapon_runL135_loop
AA_Female_1H_weapon_runL135_to_idle
AA_Female_1H_weapon_idle_to_walk
AA_Female_1H_weapon_walk_loop
AA_Female_1H_weapon_walk_to_idle
AA_Female_1H_weapon_idle_to_walkBack
AA_Female_1H_weapon_walkBack_loop
AA_Female_1H_weapon_walkBack_to_idle
AA_Female_1H_weapon_idle_to_walkR45
AA_Female_1H_weapon_walkR45_loop
AA_Female_1H_weapon_walkR45_to_idle
AA_Female_1H_weapon_idle_to_walkR90
AA_Female_1H_weapon_walkR90_loop
AA_Female_1H_weapon_walkR90_to_idle
AA_Female_1H_weapon_idle_to_walkR135
AA_Female_1H_weapon_walkR135_loop
AA_Female_1H_weapon_walkR135_to_idle
AA_Female_1H_weapon_idle_to_walkL45
AA_Female_1H_weapon_walkL45_loop
AA_Female_1H_weapon_walkL45_to_idle
AA_Female_1H_weapon_idle_to_walkL90
AA_Female_1H_weapon_walkL90_loop
AA_Female_1H_weapon_walkL90_to_idle
AA_Female_1H_weapon_idle_to_walkL135
AA_Female_1H_weapon_walkL135_loop
AA_Female_1H_weapon_walkL135_to_idle
AA_Female_1H_weapon_idle_to_CrouchWalk
AA_Female_1H_weapon_CrouchWalk_loop
AA_Female_1H_weapon_CrouchWalk_to_idle
AA_Female_1H_weapon_idle_to_CrouchWalkBack
AA_Female_1H_weapon_CrouchWalkBack_loop
AA_Female_1H_weapon_CrouchWalkBack_to_idle
AA_Female_1H_weapon_idle_to_CrouchWalkR45
AA_Female_1H_weapon_CrouchWalkR45_loop
AA_Female_1H_weapon_CrouchWalkR45_to_idle
AA_Female_1H_weapon_idle_to_CrouchWalkR90
AA_Female_1H_weapon_CrouchWalkR90_loop
AA_Female_1H_weapon_CrouchWalkR90_to_idle
AA_Female_1H_weapon_idle_to_CrouchWalkR135
AA_Female_1H_weapon_CrouchWalkR135_loop
AA_Female_1H_weapon_CrouchWalkR135_to_idle
AA_Female_1H_weapon_idle_to_CrouchWalkL45
AA_Female_1H_weapon_CrouchWalkL45_loop
AA_Female_1H_weapon_CrouchWalkL45_to_idle
AA_Female_1H_weapon_idle_to_CrouchWalkL90
AA_Female_1H_weapon_CrouchWalkL90_loop
AA_Female_1H_weapon_CrouchWalkL90_to_idle
AA_Female_1H_weapon_idle_to_CrouchWalkL135
AA_Female_1H_weapon_CrouchWalkL135_loop
AA_Female_1H_weapon_CrouchWalkL135_to_idle
AA_Female_1H_weapon_idle_to_jump
AA_Female_1H_weapon_jump_to_idle
AA_Female_1H_weapon_jump_air_loop
AA_Female_1H_weapon_jump
AA_Female_1H_weapon_attack_type1
AA_Female_1H_weapon_attack_type2
AA_Female_1H_weapon_attack_type3
AA_Female_1H_weapon_attack_type4
AA_Female_1H_weapon_attack_type5
AA_Female_1H_weapon_under_attack_type1
AA_Female_1H_weapon_under_attack_type2
AA_Female_1H_weapon_under_attack_type3
AA_Female_1H_weapon_under_attack_type4
AA_Female_1H_weapon_under_attack_type5
AA_Female_1H_weapon_provoke_type1
AA_Female_1H_weapon_provoke_type2
AA_Female_1H_weapon_provoke_type3
AA_Female_1H_weapon_provoke_type4
AA_Female_1H_weapon_provoke_type5
AA_Female_1H_weapon_greet_type1
AA_Female_1H_weapon_greet_type2
AA_Female_1H_weapon_greet_type3
AA_Female_1H_weapon_greet_type4
AA_Female_1H_weapon_greet_type5
AA_Female_1H_weapon_idle_grab_weapon_type1
AA_Female_1H_weapon_idle_throw_weapon_type1
AA_Female_1H_weapon_idle_grab_weapon_type2
AA_Female_1H_weapon_idle_throw_weapon_type2