Publisher | Kobra Game Studios |
---|---|
File size | 29.19MB |
Number of files | 22 |
Latest version | 1 |
Latest release date | 2014-12-05 12:29:42 |
First release date | 2014-12-05 12:29:42 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/f88aba7d-eacf-46fd-81a4-92673146c2f3_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/ab66b4d9-73b0-44bb-9891-6e711c51848b_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/f7dfd2b8-8471-4028-a206-7285627bcfef_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/f8ff0652-161c-4526-a086-a4fc6b733896_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/66626599-24fc-4eea-b8ab-74555ce220b4_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/dff3f52c-5cdb-4e26-9e3c-cbd3d4a363e4_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/69134ba3-45a8-48a4-abc6-db23dba88fda_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/1001e76e-db6a-4753-bc48-437bd95090a4_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/f32d3752-b4d2-460b-b234-beadedbffc11_scaled.jpg)
This is a highly detailed SUV/Truck used in 3rd person racing games. The interior is modeled, but not as detailed as the exterior. The car comes with 2 different skins for you to choose from.
It is made up of 7,254 triangles ( 4650 vertices ). I've also included 3 seperate LOD versions of the model all set up in the prefab (using the LODgroup component).
LOD1 has 3668 triangles ( 2555 vertices )
LOD2 has 1732 triangles ( 1378 vertices )
LOD3 has 392 triangles ( 393 vertices )
The car comes with three separate materials:
1) Main body ( diffuse / normal / gloss map )
2) Windows ( diffuse / alpha )
3) Rims ( diffuse / normal )
I've also included an extremely lowpoly mesh to be used as a collider.
It is made up of 7,254 triangles ( 4650 vertices ). I've also included 3 seperate LOD versions of the model all set up in the prefab (using the LODgroup component).
LOD1 has 3668 triangles ( 2555 vertices )
LOD2 has 1732 triangles ( 1378 vertices )
LOD3 has 392 triangles ( 393 vertices )
The car comes with three separate materials:
1) Main body ( diffuse / normal / gloss map )
2) Windows ( diffuse / alpha )
3) Rims ( diffuse / normal )
I've also included an extremely lowpoly mesh to be used as a collider.