Publisher | Animatics Studio |
---|---|
File size | 4.44MB |
Number of files | 138 |
Latest version | 1.2.0 |
Latest release date | 2021-11-22 10:51:15 |
First release date | 2021-11-22 10:51:15 |
Supported Unity versions | 2018.4.2 or higher |
Documentation of 3D City environment Asset
This pretty basic and easy-to-use 3D city environment pack contains top-notch elements for making a futuristic 3D environmental model. All the low-poly elements are highly optimized for constructing houses and landscape environments. The whole asset is customizable for a more detailed and textured representation. We have created Buildings, roads, trees, footpaths, bench, pillars, stairs, electric house, watertank, doors, windows, boundry walls, windows mirror, garbage box, street lights, traffic light, house main door, 3 grounds, shop shutter, wood fence and slide stairs etc.
Models are made with only 4 texture. Models are very low poly. The 3D City Environment pack consists of different objects created individually, so you can use them to create an intuitive and eye-catching user interface for your 3D game or animated video. The vectors can be edited and placed at any scene in the game/video to give it a more defined look.
we have different folders:
1) Material:
Models are made with only 6 materials.
2) Models:
4 folders are placed in this models folders. In which you will see different type of models inside it.
3) Prefabs:
all buildings are placed in building folders, roads and its objects are placed in road folder. All other necessary objects are placed in props folder.
4) Scene:
There you will see demo scenes of envornment.
5) Texture:
Models are made with only 4 textures
Function:
The 3D city environment pack includes all those fantastic elements that are required for making your own prefabs for different games. The customize textures could be great for creating indie, AR, VR, and 3D games. Users can combine the modular parts in various combinations for finer look.
All the prefabs are created, you can use each prefabs according to your environment. you just need to drag and drop each prefab wherever you want. you can create a big environment for your 3d games and 3d animation. Each objects are scaleable, you can transform and rotate every object.