2D Skeleton Boss - Isometric PixelArt Character

$4
Publisher PixelArt Studio
File size 34.36MB
Number of files 1183
Latest version 1
Latest release date 2023-06-27 02:09:23
First release date 2023-06-27 02:09:23
Supported Unity versions 2018.4.2 or higher

ASSET PROFIT


• Animations: Each animation in 8 directions. Animation events, like 'Hit', 'Shoot', 'FootStepR', etc for many animations.


• AnimatorController: You can easily control directions using parameters "Horizontal", "Vertical" in AnimatorController (used BlendTree).

Each loop animation has own parameter to control loop duration.


• Textures: Each spritesheet is Power of Two size. Avarage character size is 64x64, avarage spriteSheet size is 128x256, 256x256.

Also we added normalMap for each spritesheet, if you don't use them - just delete normalMap textures. (NormalMaps added in SpriteEditor in SecondayTextures)


Demo scene contains example how to control character rotation, loop parameters.


Watch the video to get a detailed view of monster and animations.

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