Publisher | COPYSPRIGHT |
---|---|
File size | 44.01MB |
Number of files | 8379 |
Latest version | 2 |
Latest release date | 2023-11-07 04:20:48 |
First release date | 2021-01-19 01:22:34 |
Supported Unity versions | 2018.4.2 or higher |
This Package contains 934 sprites of a 2D character that is suitable for top-down and side-scrolling games. It also comes with 174 weapon sprites and 191 world sprites which sums up to a total size of 1299 sprites.
The character texture size is 450x430 including animation safe frame. The true character resolution is roughly around 135x180 (depending on animation frame).
Characters are designed to work in four directions. Animations to the left and right are the same sprite. To get the right facing version it needs to be mirrored. This is a very common practice but it might result in small detail faults (e.g. eye patch change).
Character-Animations (934 sprites):
Idle: 63 sprites
Run: 30 sprites
Walk: 42 sprites
Jump: 57 sprites
Duck: 63 sprites
Crawl: 57 sprites
Slide: 33 sprites
Hold bomb: 84 sprites
Carry bomb: 80 sprites
Throw bomb: 60 sprites
Hit 1: 39 sprites
Hit 2: 39 sprites
Vanish: 32 sprites
Rifle shooting: 4 sprites
Gun shooting: 4 sprites
Bow shooting: 5 sprites
Sword swing: 60 sprites
Hammer swing: 115 sprites
Sythe swing: 70 sprites
Basic Weapon Animations (174 sprites):
Bow: 21 sprites
Gun: 3 sprites
Hammer: 69 sprites
Rifle: 3 sprites
Sword: 36 sprites
Sycthe: 42 sprites
World Animations (191 sprites):
Bomb on ground: 18 sprites
Carrying bomb: 60 sprites
Holding bomb: 63 sprites
Bomb explosion: 11 sprites
Arrow: 1 sprite
Bullet: 4 sprites
Desert tilemap: 1 sprite
Muzzle flash: 2 sprites
Player Shadow: 1 sprite
Wood barrier: 30 sprites
Constraints:
This is just sprites and pre-build animations on a demo scene. No code included. Make something great out of it. :-)
Free Character Example:
Feel free to check out this free character first before you by the package:
2D Character - Astronaut
The character texture size is 450x430 including animation safe frame. The true character resolution is roughly around 135x180 (depending on animation frame).
Characters are designed to work in four directions. Animations to the left and right are the same sprite. To get the right facing version it needs to be mirrored. This is a very common practice but it might result in small detail faults (e.g. eye patch change).
Character-Animations (934 sprites):
Idle: 63 sprites
Run: 30 sprites
Walk: 42 sprites
Jump: 57 sprites
Duck: 63 sprites
Crawl: 57 sprites
Slide: 33 sprites
Hold bomb: 84 sprites
Carry bomb: 80 sprites
Throw bomb: 60 sprites
Hit 1: 39 sprites
Hit 2: 39 sprites
Vanish: 32 sprites
Rifle shooting: 4 sprites
Gun shooting: 4 sprites
Bow shooting: 5 sprites
Sword swing: 60 sprites
Hammer swing: 115 sprites
Sythe swing: 70 sprites
Basic Weapon Animations (174 sprites):
Bow: 21 sprites
Gun: 3 sprites
Hammer: 69 sprites
Rifle: 3 sprites
Sword: 36 sprites
Sycthe: 42 sprites
World Animations (191 sprites):
Bomb on ground: 18 sprites
Carrying bomb: 60 sprites
Holding bomb: 63 sprites
Bomb explosion: 11 sprites
Arrow: 1 sprite
Bullet: 4 sprites
Desert tilemap: 1 sprite
Muzzle flash: 2 sprites
Player Shadow: 1 sprite
Wood barrier: 30 sprites
Constraints:
This is just sprites and pre-build animations on a demo scene. No code included. Make something great out of it. :-)
Free Character Example:
Feel free to check out this free character first before you by the package:
2D Character - Astronaut